I recently started making my own NDS homebrew using NFlib, libnds and libGL2D. You probably haven't really worked with GL2D in a while but you're the creator and I wanted to ask if you could try fixing the source code for the examples, bc as of now, none of the sprite examples actually work when compiled. I'm not the only one who has that problem, so I think you made a mistake in them. The precompiled sprite examples work fine btw. It would really mean a lot to me if you could fix them, bc there are some things in libGL2D that can't be done with other libs as easily, but if the examples don't work, how am I supposed to make something myself?