Easy GL2D compatibility

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relminator
Posts: 84
Joined: Sun Apr 11, 2010 10:43 am

Easy GL2D compatibility

Post by relminator » Fri May 01, 2020 9:23 am

Hello Dave, I got this email today and I don't have any idea about the problem. I'll try to install the latest DKP but any tips should help find the bug.
Thanks!

Hi!
I recently started making my own NDS homebrew using NFlib, libnds and libGL2D. You probably haven't really worked with GL2D in a while but you're the creator and I wanted to ask if you could try fixing the source code for the examples, bc as of now, none of the sprite examples actually work when compiled. I'm not the only one who has that problem, so I think you made a mistake in them. The precompiled sprite examples work fine btw. It would really mean a lot to me if you could fix them, bc there are some things in libGL2D that can't be done with other libs as easily, but if the examples don't work, how am I supposed to make something myself?
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