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 Shader development with devkitPro/Citro3D 
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Joined: Mon Mar 12, 2018 12:56 pm
Posts: 2
Hello,

I am wondering is there a tool to allow the development of shaderss in a high level langage (such GLSL/HLSL) instead of using ASM (as shown in the examples) ?
If not, is there a documentation for PICA shader ASM ?

Thank you


Mon Mar 12, 2018 12:59 pm
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Joined: Mon Jul 12, 2010 9:45 pm
Posts: 22
First of all, you are talking about devkitARM, not devkitPro. The latter is the organization that makes devkitARM and other tools.
Second, unfortunately there is no way to compile GLSL/HLSL shaders for PICA200. You need to write shader assembly. Fortunately there are several references I can point you to:
Third, you may be interested in knowing that a high level shading language for the PICA200 is a project I decided to start several months ago, although lately I haven't had the energy to work on it, so I make no promises.

I hope this information is useful to you.

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Fri Mar 23, 2018 3:38 am
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Joined: Mon Mar 12, 2018 12:56 pm
Posts: 2
Thank you very much for your answer (very useful) !
Good luck in your project.


Thu Apr 12, 2018 7:45 pm
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