Help with making an app

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tsukishima
Posts: 1
Joined: Wed Feb 13, 2013 4:54 pm

Help with making an app

Post by tsukishima » Wed Feb 13, 2013 5:06 pm

I have been trying to make an app that launches an installed channel and maps some buttons to a sequence of inputs when held. I'm not entirely sure the best way to go about this but I tried WII_LaunchTitle(000100014e414545), which I thought would launch paper mario, but it didn't do anything. Any ideas?

antidote
Posts: 12
Joined: Wed Mar 23, 2011 2:54 am

Re: Help with making an app

Post by antidote » Sun Jul 28, 2013 8:42 pm

WII_LaunchTitle(0x000100014e414545ULL)
The launch title is in hex so you have to use the hex donation ('0x' in c/c++)

JoostinOnline
Posts: 18
Joined: Fri Apr 27, 2012 6:05 am
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Re: Help with making an app

Post by JoostinOnline » Wed Aug 21, 2013 9:34 pm

You're probably long-gone by now, but in case anybody is interested:

Code: Select all

#define TITLE_ID(x,y) (((u64)(x) << 32) | (y))
int main(int argc, char **argv) {
VIDEO_Init();
//Insert whatever else you want here
...
WII_LaunchTitle(TITLE_ID(0x00010001,0x4e414545)); // USA
WII_LaunchTitle(TITLE_ID(0x00010001,0x4e414550)); // Europe
WII_LaunchTitle(TITLE_ID(0x00010001,0x4e41454a)); // Japan
exit(0)

Harry
Posts: 1
Joined: Thu Aug 28, 2014 7:57 am

Re: Help with making an app

Post by Harry » Thu Aug 28, 2014 7:58 am

The launch title is in hex so you have to use the hex donation ('0x' in c/c++)

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