SDL rendering option

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HudsonBr
Posts: 28
Joined: Wed May 05, 2021 8:15 pm

SDL rendering option

Post by HudsonBr » Sat Feb 18, 2023 8:09 pm

Hi,
i was looking the SDL example and got curious about this line here:
SDL_Renderer* renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_SOFTWARE);

is this just an example or for better compatibility is necessary to use this flag?

Regards
..::Game Developer::..

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