Hello,
I noticed there are portlibs of SDL2 for GameCube, but SDL2_image is missing. Is it supposed to be like this? Is it compatible to use SDL_image to load textures?
Thanks in advance.
SDL2_image
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Re: SDL2_image
Sorry to have missed seeing this post earlier. I'm not sure but I suspect you may have checked packages while we've been working on SDL2, there's a gamecube-sdl2_image package now.
You can't load textures directly with this library, they'd have to be converted. Personally I would recommend converting textures at compile time instead for memory and performance reasons.
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