I've been coding for some time now, my last creation was on PaLib and now I'm learning libnds.
I have a problem and can't manage to find an answer somewhere.
Is it possible to get the straight color on a DS screen ? I want to get color from a coordinate on the screen and then use it for other things.
I tried picking up some lines from the "Screenshot" example but it didn't work. I tried picking some lines from a thread on this forum but didn't too.
I'm pretty n00b with C/C++, but managed to understand a lot of things.
What I basically want to do with is collisions. I want a Tiled Rotating background, and my sprite collisionning (I know it's not a word) with parts of that background. Detecting the color would be a lot easier, I think, and I could do more varied stuff.
I'll stick here for a while, ask me questions if I'm not clear enough

Thanks for helping me
