Sprite Attributes
Posted: Mon Jan 26, 2009 3:58 am
Ok I have a new question about sprites. How would I change the sprite attributes defined in the SpriteEntry union? I've tried to see it used in the examples but I couldnt. I've noticed there are only some of those attributes that you can set in the oamSet() function. I'm hoping someone can post a bit of example code that has some good comments. For instance, lets say the vflip attribute. How would you set that attribute for a specific sprite? Thanks in advance 
