Porting: a "GTA 3" from iPhone to Nintendo DSi
Posted: Wed Mar 06, 2013 11:24 pm
Greets Coders.
Hope I am posting in the right forum, as I have an important task to answer, so hope, you can help.
Suppose, a great company has the most modern official developing tools and perhaps the necessary engine for his games. If porting a great "GTA 3" or “Assassins Creed" -like game from the iPhone to Nintendo DSi:
1- How many members are needed?
2- And in what role?
3- How long will this project last?
4- What will be the most serious programming issues?
I don't have more info on it.
Many Thanx for any help or any suggestion where I should look it up.
Bye.
Hope I am posting in the right forum, as I have an important task to answer, so hope, you can help.
Suppose, a great company has the most modern official developing tools and perhaps the necessary engine for his games. If porting a great "GTA 3" or “Assassins Creed" -like game from the iPhone to Nintendo DSi:
1- How many members are needed?
2- And in what role?
3- How long will this project last?
4- What will be the most serious programming issues?
I don't have more info on it.
Many Thanx for any help or any suggestion where I should look it up.
Bye.