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Trying to port some asm stuff to the GBA again and I'm having problems with including data/code in EWRAM.
Is that supposed to work and in that case how do I do it?
The rom file size shows that the data should be included but it's all zeroed.
The size of the rom file doesn't reflect the data
No warnings or errors.
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I've checked this with our stock GBA template & it works fine.
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