Search found 1511 matches

by WinterMute
Sat May 29, 2021 3:51 pm
Forum: Switch Development
Topic: Error with swkbd
Replies: 1
Views: 1104

Re: Error with swkbd

The image you've attached is too small to see. It would be better if you provided the error messages as text in a phpbb code block. You should be able to copy that from your terminal or, failing that, you could capture output from make as a text file. From your msys2 terminal run this make 2>&1 ...
by WinterMute
Sat May 29, 2021 3:37 pm
Forum: Bug Reports
Topic: Problem updating?
Replies: 1
Views: 859

Re: Problem updating?

Currently, when upgrading my system via pacman -Syu (on a linux platform), I get an error 404. Which linux platform? How did you install the tools originally? Please be as specific as possible. Checking https://pkg.devkitpro.org/packages URL in a browser gives a blank html with the text "Hi no...
by WinterMute
Thu May 27, 2021 2:51 pm
Forum: devkitPPC
Topic: Compiling C to Assembly
Replies: 1
Views: 565

Re: Compiling C to Assembly

devkitPro is an organisation that provides and maintains toolchains & libraries for a variety of consoles so, no you can't compile C to assembly using devkitPro. Since you've posted in the devkitPPC section I have to assume that you meant our powerpc-eabi cross compiler. You can of course use po...
by WinterMute
Thu May 27, 2021 2:33 pm
Forum: Gamecube/Wii Development
Topic: Thread support on GameCube <gccore.h>
Replies: 2
Views: 976

Re: Thread support on GameCube <gccore.h>

Sorry, std::thread is not currently supported on gamecube. In the meantime you can use the lwp threads api in libogc. See for instance https://github.com/devkitPro/gamecube-e ... .c#L38-L43
by WinterMute
Thu May 27, 2021 2:00 pm
Forum: Announcements
Topic: May 2021 Updates
Replies: 11
Views: 5377

gamecube tools 1.0.3

With thanks to Artemio Urbina for his PR to fix an issue discovered building his 240p testsuite for Wii.
  • Fixed textures.scf importing when textures > 20.
  • Several issues were fixed, and usability and stability were improved.
by WinterMute
Tue May 25, 2021 10:59 pm
Forum: Announcements
Topic: May 2021 Updates
Replies: 11
Views: 5377

Tex3ds 2.1.3

  • Several issues were fixed, and usability and stability were improved.
by WinterMute
Tue May 25, 2021 10:38 pm
Forum: Announcements
Topic: May 2021 Updates
Replies: 11
Views: 5377

devkitPPC release 39

See viewtopic.php?f=13&t=9218 for details

libogc has been updated with gcc 11 related adjustments. The Wii & Gamecube example packages have been updated with fixes for issues revealed by gcc 11 due to improved diagnostics
by WinterMute
Tue May 25, 2021 10:35 pm
Forum: Announcements
Topic: devkitPPC release 39
Replies: 4
Views: 1796

devkitPPC release 39

devkitPPC release 39 is now available via pacman . Use sudo (dkp-)pacman -Syu to update or sudo (dkp-)pacman -S devkitPPC to install. devkitPPC release 39 update binutils to 2.36.1 update gcc to 11.1.0 update newlib to 4.1.0 Several issues were fixed, and usability and stability were improved.. Full...
by WinterMute
Mon May 24, 2021 10:12 pm
Forum: Off Topic
Topic: Mac os installer compatibility
Replies: 2
Views: 1372

Re: Mac os installer compatibility

Yes. It works fine.
by WinterMute
Wed May 12, 2021 4:40 pm
Forum: Announcements
Topic: May 2021 Updates
Replies: 11
Views: 5377

switch cmake

Still a work in progress but this should hopefully go some way to simplifying projects using cmake as a build system generator. switch-cmake 1.0.0-2 This installs a wrapper script as aarch64-none-elf-cmake in /opt/devkitpro/portlibs/switch/bin which simply adds -DCMAKE_TOOLCHAIN_FILE=<path/to>/switc...