May 2025 updates

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May 2025 updates

Post by WinterMute » Thu May 01, 2025 2:25 pm

Supported installation for all our releases is via devkitPro pacman

For April, we have the following Patrons to whom we would like to give our most sincere thanks! (If you are a Patron and do not wish to be publicly listed, please let us know through any contact platform)

TuxSH
Eva Lauren Kelly, gruetzkopf
mGBA , A. Cody Schuffelen, RetroReversing.com, Charlie, Ian, Gearmo 3DS, One Trash Boi, Ahmed Usman, Bitmap Bureau, Darwin Boor, Marie Ekeberg, DeltaV, Diamond Lewis, Chuck, hat, Mack Eugene, Rajveer Aujla, Brandon, Mira Absar
Jah, Nutzer
oreo639
Lauren Tucker, Lucas Loiseau, akkera102, Justin Enos, Jake Coggiano, blueYOSHMIN, GreenYoshi, Henry P, Aksiphon, Antoni Aloy Torrens, Kaeru Team, Craig Richardson, Anders Persson, Kim Rosenbohm, Gustavo Valiente, dbeef, M4xw

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WinterMute
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devkitARM release 66

Post by WinterMute » Mon May 05, 2025 2:54 pm

  • binutils updated to 2.44
  • gcc updated to 15.1.0
  • newlib updated to 4.5.0

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WinterMute
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devkitA64 release 28

Post by WinterMute » Mon May 05, 2025 7:07 pm

  • binutils updated to 2.44
  • gcc updated to 15.1.0
  • newlib updated to 4.5.0

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WinterMute
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libnx 4.9.0

Post by WinterMute » Thu May 08, 2025 7:18 pm

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WinterMute
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libctru 2.5.0

Post by WinterMute » Sun May 11, 2025 7:21 pm

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WinterMute
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libnds 2.0.1

Post by WinterMute » Sun May 11, 2025 7:36 pm

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calico 1.1.0

Post by WinterMute » Sun May 11, 2025 7:38 pm

  • Improved MOD9/MOD7 header for compatibility with future expansions
  • Added ability to override the ARM9 main thread's stack size using the __stacksize__ weak variable (similar to libctru), and through the MOD9 header. When the requested stack size does not fit in DTCM, it will be moved to main RAM.
  • Miscellaneous bug fixes

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maxmod 2.1.0

Post by WinterMute » Sun May 11, 2025 7:39 pm

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gamecube tools 1.0.7

Post by WinterMute » Mon May 12, 2025 7:27 pm

  • correct return value for -h in elf2dol

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switch-libzstd 1.5.7

Post by WinterMute » Mon May 12, 2025 7:43 pm

  • Update to latest upstream
  • build package with cmake

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